_     _      _                _    _            _       
| |   (_)    | |              | |  | |          | |       
| |    _  ___| |__   ___ _ __ | |  | | ___  _ __| | _____ 
| |   | |/ __| '_ \ / _ \ '_ \| |/\| |/ _ \| '__| |/ / __|
| |___| | (__| | | |  __/ | | \  /\  / (_) | |  |    \__ \
\_____/_|\___|_| |_|\___|_| |_|\/  \/ \___/|_|  |_|\_\___/


*** "You Goose You Lose 2" can be played here ! ***


------ YGYL 2 CHANGELOG ------

Version 2.3.0:
- The player can now interact with certain elements (other characters, etc.) of the overworld. An indicator appears above the player's head around interactable objects, and pressing the "E" key begins the interaction.

Version 2.3.1:
- The LichenWorks logo that appears at the beginning of the game was updated to a new sprite.
- Sounds were added that play when the player interacts with something

Version 2.4.0:
- The player can now talk to the characters in the overworld through the new dialog system. This is done by the player interacting with characters that have dialog available.

Version 2.4.1:
- A new font has been added for the dialog.
- The dialog box sprite has been redrawn.

Version 2.5.0:
- A narrative begins to take shape
- The code behind the interaction system has been overhauled.

Version 2.6.0:
- The game is now compatible with touch screen controls, allowing it to be played on mobile devices.
- The dialog font has been expanded, now including a lowercase and punctuation.
- A new character has been introduced, currently know as "cleric".

Version 2.7.0 BETA:
- A new character has been added with the working name of "ravenous beast"
- A playable "sequence" has been added, enabling the player to advance the story
- Intro cutscenes have been added to some characters. These can be seen the first time they are interacted with by the player
- More dialog added for existing characters

Version 2.7 BETA 2:
- Added ~ambiance~ to the overworld soundtrack